#GTA LIBERTY CITY STORIES REVIEW PSP#
You have to bear in mind that GTA is about more than those things, and that the PSP hasn't really seen anything like this before.
#GTA LIBERTY CITY STORIES REVIEW FULL#
Held up against GTA III, Vice City and San Andreas, surely it is! It's full of samey missions, straightforward objectives, forgettable characters and familiar quirks and flaws. Liberty City Stories gets all of this right.Įven so, one could easily argue that it's dull and unadventurous. For all its quirks when you get out of the car, when you're in one it'll feel like an adventure playground and a ball-pond rolled into one. Almost everything can be fixed within five minutes of screwing it up. You will find new toys and treats lurking just where they look like they might be hiding. You will only fall foul of the cops when you directly annoy them or do more than a few excessively naughty things in succession. You will be able to listen to the music or comedy interludes of your choice. You will be able to blow things up and perform implausible vehicular acrobatics. You will be able to drive cars like a stuntman, and they will only break if you treat them like wrecking balls or flip them on their backs. There's a reason I'm not bored of the GTA formula yet, and why none of the clones have overtaken Rockstar: the most important rules that govern the world are very effective. It is, by design, witty, varied and hugely endearing. 2) It's huge, vibrant and full of endeavour. It was enough.There are two ways to look at this GTA on PSP malarkey: 1) It's dull and unadventurous. LCS is so good at continuing the story that I am honestly satisfied at its conclusion.
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The continuity is so seamless at parts it puts most franchise games to shame. And that to me makes these games so great. But with LCS, you're in the mix, you're the real mover and shaker who makes the world of GTA 3 make sense. It just felt Vic was too independent of the previous events of the story somewhat. The fun that I didn't derive from Vice City Stories. With no GTA 3, there is no Liberty City Stories. It's a true sequel(or prequel?) in that it doesn't exist without the ground laid beneath it. I played GTA 3 a million times over as a kid but played LCS before that one so when I play it again, my appreciation for it improves massively. Donald Love is a grimey sleaze ball of a politician you hate to hear a word out of. JD O Toole is a total schmuck but he's lovable. Vincenzo is punchable but witty as hell which kinda makes the twist surprising because he seems like such a goon. Salvatore is given so much depth, as is Maria and her slaternly demenour. It suvks that Tony can't swim or do much, but the game, when approached from the New York mobster angle just makes perfect sense. The music, which is filled with original stuff you can't find anywhere other than the game is very stuck in time and to someone who finds that late 90s and early 2000s aesthetic played out or just boring, I can get why they don't like it but to me, it is just brilliant. The city(pretty much GTA 3) is pretty and simple to navigate and once you go to a destination at any point, you pretty much remember the whole layout. Just like Vercetti did when you learned he was called the Harwood Butcher(low key badass).
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He's witty and he's tough as nails and makes your bullshit endeavors believable because he fits the bill.